Catacomb kids is a 2D pixel art roguelike - platformer that is a total magnum opus of a single indie developer, Tyriq Plummer
. Catacomb kids has a mind boggling number of gameplay sub-systems that interact with each-other to form a chaotic symphony of dungeon crawling. Due to the complexity of these subsystems Catacomb Kids can be punishingly hard on early plays. I spent the first few months 2019 living in a flop house after a breakup, playing Catacomb Kid runs as a distraction. Catacomb Kid's play sessions usually have a short 15-20 minute timespan, a nice bite sized casual timeblock to get in and out. Additionally, Catacomb Kids has a daily challenge to keep you coming back for more.
in 2019 Catacomb Kids celebrated its 10th year of development. The Catacomb Kid's Steam page
lists its release date as Feb 20, 2015. It is currently listed as Early Access and was available for play even before that. It is definitely worth the $15 listing price, thats an investment that will pay dividends. These years have been full of constant active development. Tyriq is constantly pushing new features and subsystems its worth checking in on the game to see it progress. Here's to 10 more!